Shrek the Third


It Ain’t Easy Being Green
The March of the Sequels continues in the month of May with another installment of that lovable Ogre voiced by Fat Bastard, er, Mike Myers. Yep, Shrek the Third continues the story of the Big Green and his Ogre-iffic wife Fiona (Cameron Diaz), sidekick Donkey (Eddie Murphy) and his sidekick Puss In Boots (Antonio Banderas). Will this motley crew be able to ward off the evil Prince Charming (Rupert Everett) and his newly-made army of villainous cohorts? The bigger question is will we laugh in the process? The Shrek series is getting a bit long in the tooth, and Shrek the Third is only a mildly amusing entry in the trilogy.
While Shrek has inherited the kingdom of Far Far Away, he doesn’t want to rule it. He just wants his life back in the swamp with his family. Matters become more pressing when the king dies, but Shrek sees a way out when he discovers distant relative Arthur (Justin Timberlake) and attempts to bring him home. While away, evil Prince Charming is plotting to take over Far Far Away and kill Shrek in front of the entire kingdom. Sounds funny, eh?
To be fair, Shrek the Third is kind of humorous. It sticks to the basic formula of mixing slapstick with referential humor (the school Arthur attends is at “Worcestershire”), only doesn’t hit as often as its predecessors. For a movie like this to crossover, the adults have to enjoy it as much as the kids, and it doesn’t work as much on this level. There are funny bits (especially toward the end as the good guys repel the invasion), but as a whole I found myself snickering when I should have been laughing.
No fault can be found in the voice talent, who fit right into these roles like a comfortable glove. Myers is great as big lug Shrek, hitting the perfect tone and Scottish accent. Eddie Murphy also works well as the hyperactive Donkey, and even the unrecognizable Timberlake carries his weight. Eric Idle also has a nice supporting part as the wacky wizard Merlin, the retired (and retarded) magic teacher.
Shrek the Third really just sticks to the formula created previously, and doesn’t deviate much. It succeeds on the level that it’s faithful to the first two movies, but fails in that it doesn’t take on a life of it’s own. It’s sort of feels like a deleted scenes reel: sometimes funny, but not really necessary.





Despite all this, I did like the movie. It is exciting, has a good foundation of familiar characters, a well paced (if misdirected) story, and a good message. Spider-Man is a hero we can all like, and would want to be (minus the poverty). Saving New York should always be this fun. I just hope this is the low point and not the high point of the 2007 summer blockbuster season.
Whoever thought it would be a good idea to insert a tape into the bottom of a camcorder should be smacked. The mechanism is always right next to the tripod thread indicating that someone might want to put their camera (and rightly so) on some sticks. However, if you want to change tapes, you have to remove the camera--brilliant! I would never touch a bottom-loader, but if you are unfortunate to have access to one,
Here's homemade adapter that converts a broken mic holder into a tripod connection. This is for all those filmmakers that have plenty of mic stands laying around, but no tripod (hey, it could happen!). This
I'm not a splatter-hound, but I know there are lots of you out there, especially in low budget land.
One of the best things we can do for ourselves as filmmakers is get people to remember our work. A viral effect is created when someone sees what we've done and tells someone else about it. Even better is when when get them to talk about something in the movie that they had never seen before. Now your film is branded as "that movie with cool thing X in it". If someone is drawn to your film because of X, imagine what would happen if that person finds
One thing I've been noticing in the last year is that filmmakers are using characters with an arresting image that forever associates them with the film. Last year's 

There are sooooo many tools available in the post production phase that can help your project to stand out. Aside from good editing, you can accent your piece by tinting the footage in various ways, bleeding the color out, or accenting others. Figure out what the mood of your movie is, then highlight that theme with a post-production sheen.
The basic cast of
Steven Spielberg one said that he likes ideas he can hold in the palm of his hand. The synopsis of your film (or logline) should be one sentence long. Star Wars, while a sweeping space opera, fulfills this requirement as well. “A young farmer on a distant planet becomes involved in an galaxy-wide rebellion, thwarting an evil empire by destroying their ultimate weapon.” I’m sure this could be written better, but you get the idea: keep things simple and straightforward. Lately, I’ve been learning this lesson
Star Wars revolutionized the special effects industry with the advent of “motion-controlled” cameras. These were basically computer controlled robotics with cameras attached, allowing identical multiple passes. In this way you could create composites using a moving camera, opposed to just static composites. CGI technology has replaced motion control, but it was new then and allowed a lot of cool stuff. I’m not saying that you need to invent some kind of movie tech, but do something people haven’t seen much of, and your stock will go way up. This is especially true if it actually supports the story, and isn’t just visual junk food.
Ben Burtt was the sound effects guy on Star Wars and he went out an recorded lots and lots of original effects required by the script. No one really knew what a blaster sounded like, and he had to create them by tapping on the high tension wires that supported telephone poles with a metal object. Tweaking in post created what we associate today with that “laser-gun” sound. Your movie will benefit greatly as well, with care taken in the sound department. Even if it’s just ambient noise in a restaurant, sound is oh, so critical. Find a good sound guy (and a good post production mixer), and you’ll be amazed at the depth of believable atmosphere they give you.
Equally important is music. Lucas’ original idea for the score of Star Wars was to use a synthesizer, but he made a wise choice with a classical-type sound that made it timeless. Can you even think of that movie without the famous theme going through your head? Even if you don’t have access to John Williams, there are lots of composers out there that will give you an original score that will elevate your film to the next level. I was very fortunate in
I totally agree, but the short form with any kind of story really prohibits this. If you want to get to know the characters well in a five minute movie, where to you fit the story in? Shorts are all about plot, a small event that the viewer peeks in on. I gave about a minute to establish that these two like each other (her head on his shoulder, he rubs her head, smiles), but I had to move on if I wanted any kind of narrative. This is probably why the reviewer dislikes shorts so much--not much connection to the characters. Not the only reason he disliked my movie, unfortunately.
This is a pretty good point. I thought I established that she was either police or military by his line of "cover me", but everyone seems startled (and/or confused) when she pulls out the gun and leaves the car. I admit that this action now seems more compelled to move the story along, rather than something born of her character. Why would she leave? If you saw something run behind your car, would you run after it, even if you were armed?
I was really lucky to get the (auditioned) actors that we had, and felt they did well. I wasn't able to work with them as much as I wanted, due to struggling with tech issues, which I will address the next time out. I know performances are key, and I want to contribute and be there for my actors. This is hard when you are wearing many hats and spreading yourself thin, which is pretty common when trying to do a lot with a little.



Here's a real doozy taken from the pages of
Looking for new and inventive ways to promote your labor of love? Warner Bros. recently tried something cool to garner attention for the new Batman flick,
Scott Weinberg over at Cinematical 








The best purpose for this type of effect is probably the reverse of how it is applied here. When shooting computer monitors, they will typically appear to strobe, or have nasty black lines through them. This is due to the non-matching scan rates on both camera and monitor. Since you can't (in most cases) adjust the camera, adjust the monitor instead. Setting the monitor's refresh rate to 60 Hertz should take care of the problem.
A Chinese grandmother complaining of a headache was found to have a bullet lodged in her brain dating back to 1943! Shot during WWII, she was unware of the injury after quickly healing. An x-ray (pictured) revealed the obvious source of the pain: a rusty bullet. This scenario reminds me of 
Amanda Barnett, age 18, has become the youngest deputy coroner in the state of Indiana. Inspired by her dad, the county coroner, and the show 


No one is expecting your project to be very good. The world is full of naysayers, and they all want you to fail. What a wonderful feeling it is to blow people away with something you made on a shoestring. I have the exact same reaction when I come across a movie that has no business being good (mainly due to budget), but is anyway. It's a wonderful surprise and makes me want to create the same reaction in others. My favorite comment from someone who has seen my past work is always: "what are you working on next?"
I don't think filmmakers should have to be financiers as well. Spending months and months trying to secure a "real" budget is time that should be spent in some aspect of production. If you provide your own budget, not only will you feel empowered, but your spending will be wiser, and you won't have an investor breathing down your neck because "they should have a say". Financial autonomy means creative freedom and accountability to yourself, not Uncle Steve.
When Sony introduced the VX1000 camera in the mid-1990s, it was a sign that the low budget digital video revolution was here. This was the first high quality prosumer camera with a digital output, that meant exporting footage with no quality loss. The camera was an "affordable" $3500 that raised the bar for what video-for-less could look like. Other cams followed, as did mics, flash recorders, lights, NLEs, etc. A tool is only as good as the craftsman that wields it, and these tools can give us all equal footing with professionals (who use them as well!).
Movies aren't created in a vacuum, and the more talent you surround yourself with, the better your film will turn out. Lots of these people will help you just because they believe in your script (they do, don't they?) and give you input that never occurred to you. Network and get to know who these people are, then convince them to participate in your project. Just remember to feed everyone, and pay them whenever it is you get paid. And give them more work.
A great perk for us guerrilla types is that we will shoot anywhere, with little fear of reprisal. If you have a very small crew (or just yourself and the actors), you can get some great location stuff by just showing up and shooting. Many DV cameras look just like camcorders, and draw little attention. When people do approach you (and you choose not to run), you can always hide under the guise of "it's a student film". Just be aware that if you want to distribute for profit, it's always a good idea to have a 